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00334_Field_move sound compile data.txt
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1997-06-19
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944b
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[#player: [#jump: "jump", #die: "stun", #highblock: "BLOCK1.AIF", #lowblock: "BLOCK2.AIF", #highattack: "ATT1.AIF", #lowattack: "ATT2.AIF", #stun: "stun"], #baddy1: [#jump: "jump", #die: "stun", #highblock: "BLOCK1.AIF", #lowblock: "BLOCK2.AIF", #highattack: "ATT1.AIF", #lowattack: "ATT2.AIF", #stun: "stun"], #baddy2: [#jump: "jump", #die: "stun", #highblock: "BLOCK1.AIF", #lowblock: "BLOCK2.AIF", #highattack: "ATT1.AIF", #lowattack: "ATT2.AIF", #stun: "stun"], #baddy3: [#die: "stun", #highblock: "BLOCK1.AIF", #lowblock: "BLOCK2.AIF", #highattack: "ATT1.AIF", #lowattack: "ATT2.AIF"], #dragon: [#highattack: "dragon fling block", #lowattack: "dragon fling block", #flingblock: "dragon fling block"], #chef: [#flingblock: "chef fling block"], #bald: [#highattack: "bald fling hit", #lowattack: "bald fling hit", #flingblock: "bald fling block"], #game: [#endslide: "hit1", #p: "2BLOCK1.AIF", #rear: "jump", #slide: "jump", #start: "hiya"]]